Saturday, September 18, 2010

Chapter 1 Book work

I chose to answer question number 1 since I am a huge fan of the zelda series

Though several mechanics of The Legend Of Zelda have been improved altered or change throughout it's various installments it's main core mechanics have stayed the same. The solid concrete base mechanics that this series sits on like the foundation of a stable house has been that some bad guy has caused trouble and you need to collect special items to help defeat said monster and accomplish tasks. However how one reaches this goal has changed a lot especially when the francise made the jump into 3 dimensions. For an example your main character's sword attack in the first game was a simple forward stab  same as in the second except that you could then acquire more sword technique like like the downward or upward stab. The attack then changed to a swiping maneuver that made defecting a large number of enemies and it was then possible to attack enemies form a safer angle.From there into 3D the mechanic of swiping your sword became integrated with dodging, strafing, blocking, as well as implementing other items in combat. This jump also led to a mechanic known as targeting allowing maneuvering as well as battling in 3d space much easier. Since then changes to the mechanics has small,aside from the new control implementation on the wii.

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