Saturday, November 13, 2010

Paper Simulation: Okami

I chose for my paper simulation on of my favorite games Okami The base of what the paper version maintained the drawing aspect of the game and it turns out to be a bit like Pictionary, but with many differences.

The Okami Paper Game Rules:

  • Contents Game board ( Sheet of paper )
  • Deck of cards (index cards) (48 Cards)
  • Dice
How to play:

  • The goal of the game is to reach the end space on the game board. 
  • To start the game all players should place their game piece ( a die ) at the start position on the board
  • The group should then decide the "Drawer" for the first round 
  • The Drawer's role is to pick up a card from the deck and draw what is described on the box on the bottom of the card 
  • Who ever guesses correctly, earns the ability on the card 
  • who ever reaches the end space first wins
Cards:
Move: Most common of cards allows you to move 2 spaces forward
Speed Up: Allows you to move ahead 4 spaces
Gale storm: Allows you to move ahead 6 spaces
Power Slash: Let you move another player back 1 space
Green Sprout: Lets you move another player back 2 spaces
Cherry Bomb: A prized card moves all other players back 3 spaces
Divine intervention: Allows you to switch places with another player ( Must Switch Places)

Here's the improved version what do you think leave a comment:

Reverse engineering an already made game forces you to literally strip the game of its' flashy digital pizzaz and reveal the essential bare mechanics within that was what made it fun the the computerized flashy effects are just extra.

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